I don’t know how to name posts…

Posted in Uncategorized on September 14, 2017 by Vosmug


So ok, I completely missed last month, is not like there’s a schedule, but I wasn’t intending to not post something I really just missed it.

I already started putting the thing together, graphics, backgrounds and animations are 99.5% done, maybe there’s some details here and there missing but nothing major that I can recall, some enemy and trap behavior still need to be done, mainly the new ones; sounds, music and “systems” (save, gallery, menus) are mostly the only big thing left before continuing with the “putting together”.

Now, there’s one thing that I completely forgot about and is the “CGs” (still don’t know why they are called that) as you can see up there, I completely forgot that the very beginning, before the house, needed an introduction, I also completely forgot that I fired my artist, so it turns out that now I have to do it, so yeah, I don’t love it and the main reason I wanted somebody else doing it was so I don’t have to spend time on it ( and it would be better), but at least the style is consistent with the rest of the game. I owe you a different artist for whatever the next project is.

Some behind the scenes: 1  2  3

See you around.


Posted in Uncategorized on July 21, 2017 by Vosmug

For the last couple of weeks or so I’ve been working really slow due to technical problems, my UPS batteries died, my computer shut down a couple of times and I lost work twice, nothing major that couldn’t be redone or recovered through backups, so I just didn’t want to continue knowing it could shut down again at and lose more work this time, or even worse having the file corrupted. I just got the new batteries and already changed them without dying in the process. So that’s pretty much a nothing news.


Progress wise, I’m almost done with the events, I’m right before the final few events before the final boss, the final sequence after needs to be redone completely too because I don’t like it that much so… I’ll have to sit down and rethink all of that, I have never liked endings that much, be video games or movies, there’s only a couple of endings that I think are actually great, needless to say I’m not good at endings because of that, in general I don’t like endings… aaaanyway, I think maybe in a couple of weeks I’ll be able to start with enemy placing, fixing and balancing.


Btw, if you have problems with a white or black screen pressing Alt + Enter to toggle windowed/fullscreen seems to fix that, I don’t think it’s a win 10 problem since it also happens to me (on win 7) while debug testing but not when normal testing so, it has to be an engine problem tho, so not much I can do there.


Anyway, just reporting in.

Drain Bamage

Posted in Uncategorized on May 27, 2017 by Vosmug


Hello you,

I have tentatively finished all the maps, or levels as you were, they are empty for now, they still need enemies and traps and other stuff, of course most likely will end up adding more map depending on how it feels later on, at points it feels too big and some other times it feels like is not big enough, I don’t really know at this point. Also I realized I should put a map in after all, it’s easy to get lost. So there’s that.

Right now I’m filling the map with the main events, there’s a lot of quick testing involved, now I really wish there was a way to debug test in real time, closing and running the game every time is a waste of time, sure it only take 15 to 20 seconds to load except for the first time which can take several minutes, still, added up it’s more than necessary since I have to do that more than couple of times a day.

Here’s this too, no idea.

Everything’s going well I think, it’s taking shape already. We’re getting close to the final stretch, no promises for now though, as you know.

Now for some serious talk, recently I saw a video by digibro called “prolific over perfect”, which actually hit me a bit more than I expected, you should check it out by searching the title on youtube if you’re interested, I don’t want to link it directly because you know, porn and stuff, not cool… anyway, by the title you can guess what it’s about, basically smaller projects would be more productive in the long run since you’ll be improving naturally with each, by the time you get to a bigger project you would be better and faster by default, paraphrasing of course. Actually, feel free to watch it and then come back to tell me how I’ve been doing things horribly wrong. Things are probably not going to change on my end; I can’t seem to focus on a small project without it naturally evolving into something bigger… and then 3 years later and here we are…. cool, right?

So yah.


Brain Damage

Posted in Uncategorized on April 15, 2017 by Vosmug

Keeps going… just to let you know…

Don’t hit me… I’ll give you my lunch money.



Posted in Uncategorized on March 2, 2017 by Vosmug

I’m done with sprites and animations, kind of, there’s still some left but I rather do them alongside some backgrounds to match them better, and some other that I haven’t done, like some traps which I don’t know if they’ll work so I rather wait instead of wasting that time in case I decide not to use them, like this unused sprite that will never be used ever, spending time making things you end up not using kinda sucks, also I completely forgot the “game over room” ones, which feel redundant at this point, but whatever I’ll have to do those eventually, I regret that though, it was supposed to be a universal respawn point but that won’t work anymore since given some changes a traditional checkpoint system before important points was necessary anyway, kind of a waste… oh well…

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So I started with backgrounds already, so yeah, that’s what’s going on…

Not much to say anymore… just keep working gaddamit.


Posted in Uncategorized on January 7, 2017 by Vosmug

Happy one more year closer to death… yay…

Things keep going, I’m doing things… I finished a section that took so long it’s ridiculous, the first image section if you add all the elements (sprite, code, etc.), it took about 1 month and a half, maybe 2 months to complete, sad thing is you’ll go through it in less than 5 minutes, even worse, some people probably won’t even get that far into the game… have you heard about how cooking is ungrateful since hours of cooking end up in 5 to 10 minutes of eating, this is worse. I’m not saying that out of self-pity or anything it just reminds me of people who waited ten years for Final Fantasy VX just to end up blazing through it in 2 or 3 days, pretty crazy how that works, don’t know if that would be good or bad though or if it’s even satisfying to play that way, to each their own I guess.

After this one there are sprites for 2 or 3 more big sections and then I can move to level design.

In other things, I’ve been wanting to try honey select but I really haven’t had the will to play anything else, but it seems like with the studio thing you won’t need any other game for a while, it’s like a self-made gallery for what I’ve seen, and since you can share via magic PNG images it’s pretty much never ending? Not sure exactly how it works. Is there a way to get it legally other than 100 dollar amazon physical copy? I know you can download it but I would like to know if there’s an easy way to buy it first.

Finally thanks for the support so far, I know it’s been really long, it’s frustrating for me too, nothing else to say there, just thanks.


Posted in Uncategorized on November 4, 2016 by Vosmug

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It continues… sprites and animations are taking too long (which really is normal) but it’s going, I don’t know what else, every time I have to come here to post without any significant update it’s really discouraging, posting out of obligation every month is becoming a big distraction and mental drainage, so I think I will stop and report back every milestone or something or just disappear until the end, I don’t know.  You probably won’t see anything this year anyway and at this point I have no idea what’s going on after, I hate it as much as you do.

Everything continues fine though, or what I consider fine at least, just slow, I really don’t complain, I think I’m doing well given the circumstances, I just really hate coming here just to say the same thing over and over , but that’s how it is… shikata ga nai.