Archive for July, 2017

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Posted in Uncategorized on July 21, 2017 by Vosmug

For the last couple of weeks or so I’ve been working really slow due to technical problems, my UPS batteries died, my computer shut down a couple of times and I lost work twice, nothing major that couldn’t be redone or recovered through backups, so I just didn’t want to continue knowing it could shut down again at and lose more work this time, or even worse having the file corrupted. I just got the new batteries and already changed them without dying in the process. So that’s pretty much a nothing news.

 

Progress wise, I’m almost done with the events, I’m right before the final few events before the final boss, the final sequence after needs to be redone completely too because I don’t like it that much so… I’ll have to sit down and rethink all of that, I have never liked endings that much, be video games or movies, there’s only a couple of endings that I think are actually great, needless to say I’m not good at endings because of that, in general I don’t like endings… aaaanyway, I think maybe in a couple of weeks I’ll be able to start with enemy placing, fixing and balancing.

 

Btw, if you have problems with a white or black screen pressing Alt + Enter to toggle windowed/fullscreen seems to fix that, I don’t think it’s a win 10 problem since it also happens to me (on win 7) while debug testing but not when normal testing so, it has to be an engine problem tho, so not much I can do there.

 

Anyway, just reporting in.