Archive for November, 2014


Posted in Uncategorized on November 29, 2014 by Vosmug



So, more characters, do you notice age difference? What ages do you think they are? I don’t want girls being too young or looking too young.

To answer some previous questions:

Not being able to fall off a ledge is not a bug; I don’t know why I did it like that though, is it ok having an invisible wall or should you just fall?

Again, 2D customization is a pain and pretty difficult to make look good, at least at my current skill level, I would like to explore that in the future though.

Also, I’m almost done working on enemies, enemy behavior and all that (not enemy sex animation though), and I need at least a couple more ground enemies, I have already enough flying ones and only one ground enemy so far, so feel free to leave your suggestions, the best 2 or 3 will make it in.



Posted in Uncategorized on November 7, 2014 by Vosmug


Time is moving so fast, agggghhh… anyway, characters, there’s still some npcs left, two guys and maybe another girl? I don’t know if I will be able to keep them all, Yellow girl may be optional too and the colors on her are temporary I guess, doesn’t look great IMO.

I wanted to wait until I get the portraits but artist guy has been busy so whatever.

Everything is going well, no defunct ion notification yet is just that right know I’m drawing sprites and that is quite time consuming.