Archive for November, 2013

Another Post… man.

Posted in Uncategorized on November 6, 2013 by Vosmug

finalboss

Spoileeeeeeeeeer!!!!

Well… I’m pretty much done with the “cutscenes” or whatever you want to call them, they were quite time consuming and the main reason for the delay, I really didn’t think it was going to take this much to finish them, I need to optimize that process in the future… in that regard I only need to finish the very end of the sequence leading to the final boss and then the ending sequence, I’m not very good at endings so it’s going to be pretty straight forward and maybe cheesy… but hey I’m not a writer either and look the crazy thing I’m doing so… whatever.

After that, I need to do 2 boss fights, an extra one I added just now and the final boss… then finish the level design and at the same time stitch everything together since right now is not playable from beginning to end, everything is disjointed for easy testing… then polish, that means add missing sounds, missing effects, music, and testing for bugs and glitches.

One really important thing still missing is the Japanese translation but I’ll deal with that a bit later when the script is completely corrected.

And that’s pretty much it, I know it sounds like there’s still a lot to do but is not that much after all and the difficult part is already over…

Finally… to windows 8 users, did you have any problem with the demo?

Anything else you want to know feel free to ask.

See ya.

monecraft